Hello all! Is there a way to disable the UI font anti-aliasing? To make it crisp and pixel-perfect? Or even better, change the font itself to another?
Very well, thanks for your helping efforts!! But sadly, this is not the solution, I mean to disable the smoothing (or even changing) the UI font in the Unreal Engine Itself. (I did not specified that, sorry.) (But this looks interesting).
I hope my post on reddit will help to understand what do I want to achieve: Reddit - Dive into anything
Bump! UE Devs? How to disable Interface Font anti-aliasing? Help!
1 Like
Bump! The question still is a thing!! ![]()
Bump!
Slate.EnanbleFontAntiAliasing 0
try
2 Likes
Thanks a lot.This setting not only deal with the blur problem of UMG, but also slove the blur problem of UE-Editor. ![]()
I use a ExecuteConsoleCommand-Blueprint to run command:
Slate.EnableFontAntiAliasing 0