I want to use the tab key to cycle focus between buttons in different sections on my quest log (cycle between the first entry of primary tasks and first entry of secondary tasks), while keeping the default navigation behavior of arrow keys.
I created a custom input action for the tab key in my player controller that triggers the function to cycle task sections, but it doesn’t work. pressing tab overrides my input action and navigates to the next button (default UMG behavior)
how to supress this default Tab key behavior, while keeping default arrow keys behavior, and having my custom tab key input working?