Like this, in your character because that is what’s calling the input.
do I create the boolean in fps character or my level blueprint
I have looked through all of the other questions on here but none of them make any sense. I have attached a picture of my fps character blueprint as well as the level blueprint with the box trigger in it
Have a boolean variable “triggerenabled”. Have the input you want to disable go through a check of that boolean first. Set that boolean to true or false according to whatever triggers your input being active or not.
that worked, thank you!