How to disable player creation at game start

I used a basic blueprint. In the basic blueprint (the one there is just a chair) unlike the third person, where the player is already spawned, there is the player start object. I tried to delete it, so I could spawn the player myself and start the game “possessing” the same player. But when I click start I play as a clone of my main character, that is just a object standing still. How can I play as a already spawned player and stop creating these copies every time I hit start

@SonguinTookTheL Removing the player start wont get rid of the default player, it just wont know where to start.

You don’t need to get rid of the player, you can just possess it.

Is this 1st or 3rd person?

If you drag an instance of the character into the map and set “AutoPossessPlayer” to Player0 then it should pick that instance and not create a new one.