My settings are:
- Game Mode: Game and UI
- Mouse Capture Mode: Capture During Mouse Down
- Enable Mouse Over Events: True
I’d like to disable Mouse Over Events when the mouse is captured. I’m currently doing this. Is there a better way?
Losdrew
(Losdrew)
2
I think you should make an action and bind all the needed buttons to it:

And in your blueprint you should make something like this:
You just set the inverted boolean value both on press and release.