How to disable IK for certain animations

When I recently created a sliding system for my game, it appears that the feet go crazy when trying to line up to the ground. How would I disable the IK from working during this animation?

That depends on your IK logic.

If you’re using the new UE5 character, inside his AnimBP there’s a node like this:
image

This Should Do IKTrace input is responsible for enable/disable the feet alignment. : )

Thanks So Much!

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