How To Disable Hardware and Usage Data collection by the Engine?

Sure, this is easy. You can open EngineAnalytics.cpp, search for ‘bShouldInitAnalytics’, then set the variable to false and compile the editor. Alternatively, you can delete the UE4-AnalyticsET.dll file from disk before you run. You have access to all of the editor’s analytics code, so you are fully able to inspect the events that are sent. This data is actually really helpful to us.

–Mike