If anything else is needed I can provide it. I did look at an older question referencing this, but it didn’t work - I couldn’t find a way to change the spring arm collision to a custom version.
The camera isn’t zooming, it’s moving along that red line until it has a place it’s not colliding with anything.
The easiest way to get the result you want is by making the CameraBoom (the red line) straight, and rotating the camera instead to get your desired angle:
Hello, I read your post, I have a problem a bit similar to yours. Except that me, the camera. Gets too close to the Player. I would like to block the camera. From the moment it gets too close to the Player. Because I have a Player in the form of a ball. Very bright. And I want to block the camera to prevent the Player from colliding with it. Knowing that by putting any other blocker. The collision does not happen. The camera comes out, crosses the player. Can you help me? I am attaching screenshots of the. Setting the camera comes out. And the problem in my game. I would be really grateful if you could help me on this. I heard that with volume blocks, you could prevent the camera from crossing. But others said that you could still cross. So I don’t see a solution.