I am running on an AMD card (Sapphire R9 290x reference cooler), and as we all know, GameWorks is pretty much made to throttle it as heavily as possible. What effects has it integrated into UE4, and how to avoid using them? I wouldn’t want to migrate to Cryengine, even while it is much more AMD orientated, it’s rather quirky, and has little to no tutorials, and even less tutorials on anything but terrain editing.
So, has anyone any knowledge about which effects are made to run terribly on AMD-hardware (yes, somebody may say “Nvidia optimized”; but my game already runs worse than many “Nvidia optimized” titles from about a year ago).
Hoping for answers, -DoctorPC