Hi,
I want to hide an actor so that we can’t interact with him anymore. When I use Hidden in game via blueprint, the actor is no longer visible but I can still interact with him and, as my actor is a child, I cannot use Set Actor Enable Collision.
Do you have any idea how I can disable my actor?
Thanks
you cant use enable collision?
you could change the static mesh for the collision to another thing.
you can just teleport the actor far far away
you could destroy the child actor and respawn it later
why you cant use enable collision on another actor?
For anyone looking to do this in the future, you can use the GetChildActor node to get the actor, so then you can use Set Actor Enable Collision.