Hi all,
I have a question,
In Unreal 4.25,
How to develop the ambisonic feature in audio plugin? (like Oculus and Resonance)
According to the document description, it needs to be used “Soundfield” to implement ambisonic.
Hi all,
I have a question,
In Unreal 4.25,
How to develop the ambisonic feature in audio plugin? (like Oculus and Resonance)
According to the document description, it needs to be used “Soundfield” to implement ambisonic.