How can I know which gamepad I have connected so I can change the widgets to fit the gamepad that’s connected? Xbox, PlayStation, etc.
This should contain all the necessary instructions: Device Properties in Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community
For example, here are some getters you could use (after setting up the project settings as instructed above):
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What UE version are you on? I took this screenshot on 5.6.
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5.3.2
Yeah that’s a while back, so the other one was probably added in the meantime.
But the node you have should be enough anyway.
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I suggest downloading Lyra and copying their setup, I don’t have any to paste here right now.
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