How to detect whether player is in trigger when spawned

Can’t use Begin Overlap event if the player spawns inside the trigger. How would I detect whether the player is in the trigger or not? And yes, I’ve tried the Is Overlapping Actor node, can’t get it to work

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Get overlapping actors node should work (check if you are using correct class in filter - here is the blueprint for what I have used for my trigger box), but if you enable “Generate overlap events during level streaming” on your trigger, you will probably receive BeginOverlap event, even if player spawns inside the trigger.

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Thank you SO much. Generate overlap events during level streaming was just what I needed!

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