How to detect usb gamepad?

Hi! I want to use usb gamepad to my project as a controller. but I can’t detect usb gamepad. how to solve this problem? thank you

If your OS has already detected your gamepad, the editor would have no issue on registering inputs from it.

How are you testing the gamepad in your project?

If you’re using an XBOX 360/One Controller, either wireless or wired, then Windows 8, 8.1 and 10 will automatically install the required drivers and should begin working straightaway however a reboot is sometime required. If you’re using a PlayStation 3/4 Controller then you’ll need to use something like DS4Windows. Howbeit I may be incorrect as I don’t use DualShock controllers.

You’ll also need to ensure that you’ve selected the corresponding bindings in your projects input settings, but if you’re using a template this will be done for you.