This is my first post as I’m a real starter. I’me really need your kind help here
I have downloaded a simple game (geometry catcher) where shapes spawns randomly (circle, triangle, square and pentagon).
When shapes (overlap) with the white box they get destroyed. How can I tell the engine to detect each shape to be able to build how many each shape is collected rather than scoring one point each time a shape is collected.
Thanks in advance.