How to detect specific gamepads using blueprint?

Hi,

I’m currently in the process of porting a game and am admittedly pretty new to unreal. I currently figured out how to change the ui depending on the Detect Gamepad function in Blueprint. But I was wondering if theirs a way to get it to detect specific gamepads (dualshock4,duelsense,Xbox controllers, Stadia, Nintendo)

If there is I would love the help thank you

Epic’s Common UI plugin is supposed to handle that. Though I haven’t messed with it myself yet.