How to detect resting collisions?

Overlap events don’t trigger on blocking collisions.

Hits events trigger, but then stop triggering if there is no movement on the bodies. I’d like to know the resting force between the bodies.

Hey there @Rineloi! Welcome to the community! By resting force, do you mean the force of the gravity on the physics object? Because once a physics object rests it will actually go to sleep to avoid wasting resources. You could use the mass and gravity values to make a way to determine resting force, even if there is none to measure.