How to detect bullet hit angle from AI to player?

Hi,
in my top down game, i have AI that shoots bullets (actual actors, not line trace ) and would like to add incoming damage indicator to my hud. How can i detect this angle and convert it into screen space coordinates?
Any help is greatly appreciated.
Thanks H.

there are nodes called apply point damage and event point damage
They will get point damage including direction of where a shot hit the pawn from.