When a character dies I want to detach mesh from the character and then delete the character actor, so the only thing left is a ragdoll body. I’ve tried all detach nodes I could use, but nothing worked
Hey @Vefery!
Instead of removing the skeleton from your model, what you need to do is enter the ragdoll state. Here is a quick non Epic affiliated video on how to do so:
Tutorial request: Ragdoll physics - Unreal Engine 4 + Unreal Engine 5
I hope the above solution solves your problem!