How to deselect an animation in UMG, when there's a lot of them?

How do I deselect an animation when there’s no empty space left below the animations?

I usually deselect an animation using the empty space below my UI animations in the menu on the left, but now I have a lot of animations and there’s no empty space left. Therefore I’m unable to deselect the animation quickly. Every time I have to close the widget blueprint and open it again for it to deselect.

Anyone knows how to do that?