I had used UE4 with the nDisplayListener to run packaged UE applications on a tiled display. My understanding is that nDisplayListener has been replaced by switchboard (listener). Is there a way to deploy the listener on the cluster nodes without installing the engine? I have 20 (twenty) nodes, and it is a total non-starter to install the engine and keep it up to date on all of them.
Thanks in advance,
Christoph
Yes, you can just copy the binaries out.
Not quite sure what exactly you need to copy for Windows, but you can look at the
C:\Unreal\UE_5.6\Engine\Extras\Containers\Dockerfiles\linux\multi-user-server\copy-target.py
script, it basically does this for the Multi User Server. The same applies to the Listener.
Thanks, I will have a look at it. In the meantime, I found that I can simply run the listener via the SMB admin share, too.