Do I need manually delete components and if so then how.
Mean, I have UCLASS that inherits from AActor.
In this class is member without UPROPERTY.
It is without UPROPERTY because TArray with TFixedAllocator can’t have it.
How I shoud delete elements from TArray and where - BeginDestroy, EndPlay, FinishDestroy, Destructor?
UCLASS()
class .... : public AActor
{
TArray<UAudioComponent*, TFixedAllocator<2>> AudoComponents;
}