How to define _WIN32_WINNT and WINVER?

Thanks so much for the help! I have to read up more on UBT and build configurations in general. I regret not getting an education in computer science :frowning:

Anyway, for those wondering what needs to be added to the .Target.cs files, here’s what I’ve got:

ProjectDefinitions.Remove("WINVER=0x0601");
ProjectDefinitions.Remove("_WIN32_WINNT=0x0601");
ProjectDefinitions.Add("WINVER=0x0602");
ProjectDefinitions.Add("_WIN32_WINNT=0x0602");

It works. Hopefully this is the correct way to do it.