How to define a Custom Attribute in USD?

Hi Guys:
I want to add a Custom attribute in the DistanceLight.

I add code in Plugins\Importers\USDImporter\Source\ThirdParty\USD\include\pxr\usd\usdLux\distantLight.h :


i this this means that add the custom attribute in usd. so i just write :float inputs:MyIntensity = 5,
And i will receive the data in here:

But it Complied failed?

How to do deal with it? i’m the beginner to the C++ Development. so i want your help.
Best wishes!!! Thank you!

Dealing with a similar scenario at my end