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How to declare Log category that can be accessed by all classes (like LogTemp)?
Development
Programming & Scripting
C++
log
,
logging
,
modules
,
question
,
packaging-projects
,
unreal-engine
,
CPP
staticvoidlol
(staticvoidlol)
April 22, 2021, 8:43pm
2
This wiki page
has all the info.
2 Likes
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