hi
struggling with an array that corrupts at a point
at some point an array corrupts and loses all its values
beforehand it reads fine : i have placed a breakpoint for debugging because an array value turns bad, and i want to see why and when
as said, initially the array reads fine and has valid values (its an array of structures)
then, at some point the entire array corrupts and all values in the array become garbage, not just a single entry
i have search all references of the array across all blueprints to see where the array potentially is changed but i dont see anything out of the ordinary
is there another way to debug this case
thanks