Hi Everyone,
Were can I start discovering why my main character is not moving from it’s idle animation to it’s walking animation? I’ve been using this document so far:
https://docs.unrealengine/latest/INT/Gameplay/HowTo/CharacterMovement/index.html
So, I have the Animation Blueprint setup ( …and selected in the Character Controller CharacterMovement) and the state machine as provided. I also retargeted the animation assets correctly (I believe).
But for some reason the walk animation is not triggering, my main character just slides along the floor. Any help how to begin finding the problem would be appreciated! Thanks