How to crossfade in UE5

Hello, all.
I hope you are having a good day.
I am trying to crossfade two audio tracks I have, and I for some reason cannot get it to work. I have a blueprint with two audio components, and I have tried fading them in and out respectivly with the fade in and fade out nodes, ive tried adding to a sound float and changing the volume based off that, but I cannot get it to work.

If you need any more information, I can send screenshots if that helps.
Thanks in advance!