Hello!
I am creating a game that has different phases each day - Morning, Afternoon, Evening, and Night - in which NPC’s spawn in different locations based on the different time of day. I have managed to create this successfully without too much trouble using a Switch on Name node with an ‘Advance Time’ call passed from my dialogue plugin. I would like to implement the days of the week and have different NPC schedules per day but I am having a hard time wrapping my head around this while still making the programming efficient. How would you go about setting this up?
Thanks!