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How to create variable Take Preset Asset?

Hi, Guys!
I want to change Take Preset Asset in “SetMode(Recording w/ Take Preset)” blueprint during runtime.
I get list of object path of all Take Preset into my Content Browser and when I get asset like a UObject using “Get Asset by Object Path” blueprint I can’t set it “SetMode(Recording w/ Take Preset)” blueprint. Unfortunatly, I even can’t create variable type as a Take Preset.
Is there any way to do this?

Thanks for any help or direction!