I am creating a game and i wanted to create a mechanic in which whenever my character step on a wrong box , i get arriws hit from a statue . If anybody knows how to create such mechanic , then pls help me
Thank you
I am creating a game and i wanted to create a mechanic in which whenever my character step on a wrong box , i get arriws hit from a statue . If anybody knows how to create such mechanic , then pls help me
Thank you
Well, there are many approaches to that, first thing that comes to my mind is following:
Rough design, but a start and hopefully an inspiration for you.
Thank you for your answer but how will arrows work there ? , like what it will need to shoot arrow from statue
Create an basic actor blueprint, set a static mesh that looks like an arrow. and a projectile movement. with that blueprint set up you cant spawn an arrow with a given direction.