How to create the game its self!

Hello, I really want to create a android game for my phone and i have no idea how to create the logic of the game i dont understand all of the nodes and need some kind of excellent tutorial hopefully a youtube video. For example need to know how to create how to increase the speed of the game at a certain amount of time.

there is a setGlobalTimeDilation node that allows you to speed up or slow down the game, and if you want to trigger it after a certain time since the start of the game, you can use a delay node:

24144-speeduptime.jpg

if you set this up inside your level blueprint, or GameMode blueprint, or Character blueprint, you can double the game speed 5 seconds after the game begins.

as for your other question, “how do i make a game” is too vague to answer, so break down what you want to make into small parts, and get used to the engine by making the easier parts first, and watching all of these tutorials:

There are literally hundreds of youtube videos which give you a very good introduction into UE4 basics. Have you tried searching for those yet? They won’t tell you how to build your game, but they will give you enough background info to figure out yourself.

As far as increasing game speed, you can easily simulate an increase in game speed by using the GetTick function. If you have a space ship which moves 1 unit per tick and you want to double the game speed, you can’t magically get more ticks (since time is constant here on earth), but you can double the units your space ship moves per tick. Alternatively, you can use a multiplier on a time variable which gets updated every tick by some delta time, so if you add one second to the total elapsed time each second, doubling the speed would add two seconds to the elapsed time per second. The game logic would stay the same.

Thank you sir this was perfect !