how to create texture for 3d asset that i downloaded from quixel website?

Hi!

I couldn’t download assets from quixel bridge (downloads almost never reach 100%). so I downloaded 3d assets from website as zip files which contains multiple of fbx files, images and a json file.

How can i import these assets to ue5 correctly? when I drag and drop fbx file into content browser, the texture is only a base white color.

here is what zip file contains :

Use the actual import menu

image

You only need the albedos, normals and FBX files.

You will need to make the material and apply it to the mesh, though.

do you think it will be best quality like quixel bridge content?? material of 3d assets which I have downloaded from bridge before are too complicated.

also how can I apply displacement in this image ?

Albedo>> base color, displacement >> ???

Displacement doesn’t exist in UE5 material anymore. You have to do it on the mesh now.

Quixel materials are very simple, I hasten to say… :smiling_face: