I want to create a side scrolling game with platforms randomly generated which the play has to jump on to as they go right. I want the platforms to be created randomly, however with constraints so that a player is able to get to each platform from the previous one. Is this achievable in blueprints? And how would I go about doing something like this. I have looked through the tappy chicken example however didn’t quite understand how it works.
I think it is achievable by blueprint, just spawn platform actors in specific order that you desired, it’s simple as that. If what you making is scrolling offscreen forever like in Tappy Chicken, remember to destroy those platforms as they only wasting memory, you can set life time on them if you got consistent scroll.