How to create Rocket build that can deploy Dedicated Server of game?

It should also work with 4.14. How are you building your game dedicated server? Are you using Project Launcher in editor to create dedicated server?

You can use this app to create rocket build (with your modified InstalledEngineBuild.xml). After its done open your project in your new rocket build and from Windows -> Project Launcher you can create a new custom profile for your project. Then under cooking make sure you have WindowsServer and WindowsClient (Optional).

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Here are the settings I use for my project.

&stc=1

If you still have problems, could you please send me the original InstalledEngineBuild.xml from 4.14. I’ll modify it and send it back to you. :slight_smile: