i used this tutorial and i was trying to create outlines but there are many problems that i hope any of you might know.
according to video in postprocess volume in the misc setting there is a blendable which i don’t have in my 4.14 but i have it outside my misc setting very separately. no matter what actor i select, in the rendering tab (after expanding it) ‘render custom depth’ is no where to be found. as if like it do not exist. well there something else instead of ‘render custom depth’ and it is ‘render custom depth pass’. isk if its same or different. lastly when i connected my scenetexture:scenecolor node then why the hell is it giving my a ■■■■■■■ error? error goes something like this: Error [SM5] (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0.in forums this is very famous error in version 4.9
if this method is crap then please spare me your working method in brief detail.