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How to create new project with code in mac?

I create a new project with template Basic Code. when i build it in xcode,there’s a error:
error: could not read data from ‘/Users/yang/Documents/Unreal Projects/MyProject3/Intermediate/IOS/MyProject3-Info.plist’: The file “MyProject3-Info.plist” couldn’t be opened because there is no such file.

Hi kellenY,

Here is a link to the docs related to managing game code: https://docs.unrealengine.com/latest/INT/Programming/Development/ManagingGameCode/index.html. Please have a look as it should answer the questions you have about setting up a c++ game project. Have a great day!

I follow the docs.Create a new project,and choose “Add Code to Project” to add a c++ class. After “generate xcode project”, I build in xcode,there still is the same error. Did i do something wrong?

Hi kellenY,

Can you make this a post on the answerhub at Http://answers.unrealengine.com in the C++ section? Thank you!