@JustDrewTV tyvm for the very detailed steps, I got this to work once in one project, it did indeed, generate that _Int folder and a prefabs directory underneath. However, it doesn’t update the file when I have removed the playerspawns.
Furthermore, to investigate I have tried to replicate this on a very minimal setup and I cannot get UEFN to generate that _Int/prefabs directory again.
Am I missing something? I made a quick video showing everything I am doing:
Where is the documentation on this stuff? Searching for playset itself comes up with very little documenations, but lot’s of forum posts. This one being the most prominent.