Hi Juzai, thank you for the reply.
How do I detect the “boundary” part of the mesh area so I know the coordinates to use for placing the meshes inside the boundary (the boundary is a specific texture that will never change)?
Hi Juzai, thank you for the reply.
How do I detect the “boundary” part of the mesh area so I know the coordinates to use for placing the meshes inside the boundary (the boundary is a specific texture that will never change)?