I’ve been searching and searching for hours now, watched a bunch of tutorials, messed around myself and I can’t figure out how to get this material to work.
What I am working with: I have a mesh that uses 3 UV spaces (1001-1003), I have four different texture sets for the mesh. In substance I have the four texture sets with their names on them (wood, metal, etc.).
How do I create this material in Unreal though? I have VT on, but I can’t figure out where to go from here. I’ve tried importing all the maps, I’ve tried only importing the 1001’s, but when I make create the material it only applies the first texture set/UV island (Wood) to the entire mesh. The other UDIM’s/texture sets aren’t applied.
Any help? Either I am missing a step or I am doing something wrong in my workflow.