Hi everyone,
I have a set of materials and would like to upload them to the content browser.
As the only difference is their RGB color, is there a way to allow the engine read the RGB color and create the material instance by itself? I don’t want to create the material instance one by one.
What I want is like:
(1) Create a data table with five rows (color name, R, G, B, A)
(2) Create material instances
(3) Loop through the columns in the data table one by one
(4) Set the base color of the material instance based on the value in the data table
I searched the editor scripting BP seems like there is no such node to do so. Can anyone help me? Thanks!!