How to create *large* textures?

Yes that should be fine!

They are the same resolution between texture and RHI - but from the log you showed in the other post it was trying to allocate a texture 32433x32433 - the maxiumum is 16384x16384.

I just tried creating one here at 4096x4096xR32f and one at 16384x16384xR32f and they seem to work ok…

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