Hi ClockworkOcean,
Thank you for the reply. I’ve actually seen this entire video before. Unfortunately, he does not go over any method for saving the input settings out to something other than DefaultInput.ini. The video also does not cover how to load from other Input presets. It only covers how to allow a player to remap inputs at run-time, overwriting DefaultInput.ini.
I would like to create multiple control schemes that the player can pick from, as well as have their own customized control scheme, if they want.