How to create in UE5 landscape 500m\500m size, using Gaea?
Hi Proxyyt5, Let me help you with this. I’m sending you all you need to know to import a Gaea landscape to Unreal Engine 5.
Doc:
Tutorials:
Step by Step:
1. Create the Terrain in Gaea
- Open Gaea and start a new project.
- Set terrain size to 1009x1009 (best fit for UE5).
- Add terrain nodes like Erosion, Mountain, Terrace to shape your terrain.
- Go to Build > Export and save as 16-bit PNG or RAW (.r16).
2. Import the Heightmap into Unreal Engine 5
- Open Unreal Engine 5 and create a new level.
- Go to Landscape Mode (
Shift + 2
). - Click “Import from File”, select the Gaea heightmap.
- Set X/Y scale = 500000 cm (500m), adjust Z scale as needed.
- Click “Create” to generate the terrain.
3. Apply a Material & Collision
- Assign a Landscape Material with textures.
- Ensure Collision Preset = Block All in Landscape Settings.
If you’re still facing challenges or have new questions, feel free to share.