Hi, guys. I have a question. I have been an animation artist for some time using 3dmax but have not worked with UE until recently. I’ve observed that the default UE4 Manny has IK root, IK foot root, and other IK bones. How can I create them? I mean, are they created using 3dmax or in UE5? How can I create the whole IK bone system?
Appreciated!