Hi,
I am currently using the adobe fuse cc software to create my charectors and I have progressed quite some distance in the making of my game.
However now I need my charector talk to another charector in the game.
So how do I make the lip movements for my characters made in adobe fuse cc ?
A simple movement would also do, I do not require high end lip syncing to the audio at the moment.
But to achieve that I don’t see a jaw bone or anything at all in the characters imported from adobe fuse CC.
Kindly advise a quick resolution on this without importing the characters to other 3rd party modeling application.
Thank you in advance