Hello guys! How i can recreate dark deception live system in ue 4.27.2?
Create game instance> create save game> make a variable of the save game in the game instance> in save game set a variable for the lives(int or byte ideally)> create functions for setting (increment or decrementing the variable) > on event: get game instance> cast to your custom game instance class> get save game> function for setting lives variable> save game to slot (ensure the slot name is consistent