Hi, I’m new to Niagara, and I might be going about it the wrong way, but is it possible to create custom functions that I can use inside of a nigara scratch module? For instance a function that takes an input and returns an output “if X value is equal to X, return true”, so that I can reuse common logic inside different scratch modules.
I tried making a blueprint library, but my functions don’t seem to appear.
Im trying to figure this out as well and couldnt find anything.
I tried to make a Niagara Function Script with my logic inside, but it wont allow to be dragged into my Niagara Module Script graph, im not sure how to make a function for use in a module, or what is the intended use for a Niagara function Script.
I figured it out if you are still wondering, you make your functions by creating Niagara Function Scripts, then you can search for them from context of your niagara module script or where else accepts them. there should be a setting to expose them to the library, otherwise you have to uncheck the “library only” filter.