I want to create some sort of text/object that changes its value for each player that looks at it.
Example:
Player 1 and Player 2 are in the same lobby, looking at the same floating “Lifetime kills” text. Player 1 sees “100 kills”, while Player 2 sees “55 kills”
I have seen a map do this before. Specifically, the “Fort Who” creative map with their box that shows who your current character is, so I know it is possible. From my research, I discovered something about using the “Owner See” option, but that does not appear to be available in UEFN.
Any help would be appreciated!