I have a number of materials that can be fancy, use refraction, per-pixel lighting, and such, on PC.
I’d like to use a simpler material with some effects baked into the source textures on mobile.
However, I can’t find any place in my project where I can say “on mobile, use THIS material, on PC use THIS material” for various meshes or blueprints.
(Obviously, I don’t want to switch at runtime, because I don’t want to bake/ship materials and textures to a platform that will never use them.)
How should I go about this?